Pilpin's Fire Carpet
(Evocation)

Range:  60 yards
Components:  V, S, M
Duration:  Concentration or 1 round per level
Casting Time:  4
Area of Effect:  20-foot square per level
Saving Throw:  Negates or 1/2

The fire carpet brings forth an immobile, blazing carpet of magical fire of shimmering colour - violet or reddish-blue. The spell covers an area of the ground equal to one 20 foot square per level of the wizard and the flames are 4 feet high.
The carpet sends forth waves of heat, inflicting 1d4 points of damage upon creatures within 10 feet. In addition, the carpet inflict 2d6 points of damage, plus 1 point of damage per level of the wizard, upon any creature within the area of effect. For creatures moving through the area, the fire inflicts 2d6 points of damage per 20 feet of the area of effect crossed. A successful saving throw versus spell (modified by Dexterity bonus) will reduce damage to half, or none if the creature was close to the edge of the area of effect.
For example, a 10th-level wizard centres the spell on a fighter. The area of effect is 50?40 feet. The fighter fails his saving throw and takes 2d6+10 points of damage. The warrior then runs out of the area toward the closest edge which is 20 feet away. If the warrior was surprised he must again roll a saving throw. He again fails his saving throw and takes another 2d6+10 points of damage.
Creatures more than 8 feet tall take only half damage. Creatures especially subject to fire may take additional damage, to the DM's option, and undead always take twice normal damage. The wall of fire lasts as long as the wizard concentrates on maintaining it, or one round per level of experience of the wizard, in the event he does not wish to concentrate upon it.
The material component of the spell is phosphorus.

